OpenAL for Mac - Application Programming Interface (API) developed to provide access to 3D audio capabilities on all platforms regardless of the app type
OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a a Buffer, a Source and a Listener. There can be a large number of Buffers, which contain audio data. Each buffer can be attached to one or more Sources, which represent points in 3D space which are emitting audio. There is always one Listener object (per audio context), which represents the position where the sources are heard -- rendering is done from the perspective of the Listener.
|Publisher:||Creative Labs More titles >>|
|Requirements:||Mac OS X|
|File size:||161 KB|