Gorky 17 Description:
horrifies and chills you in a mixture of role-playing adventure and turn-based battles in a post Cold War Russian secret city. The year is 2008. NATO intelligence reports that, for some unknown reason, the Russian army has destroyed one of its so-called "secret cities" known by the code word 'Gorky 17'. This exact replica of an American city was used to train the best Russian spies during the Cold War. "The city's been deserted since the collapse of the Iron Curtain", comes the reassuring answer from the Kremlin, "now that we are friends, we no longer need such monuments to mistrust". But NATO commanders aren't buying this PR exercise - they know that Gorky 17 had another, far more important purpose. This was where the Soviet Union conducted its most secret military experiments.
A team of three highly skilled specialists, led by a Canadian named Cole Sullivan is sent in by NATO commanders to discover the facts what went on in Gorky 17. Poking through the rubble, the soldiers proceed downtown, through seemingly empty streets. But ... strange things start happening! Suddenly, they find themselves surrounded by hideously deformed creatures - parts of their bodies look human, while other parts resemble a horrifying mixture of animal and insect. Something went terribly awry here. What awaits them should they delve too deeply into the past?
Gorky 17 combines the pure excitement of battle with the element of surprise and exploration found in adventures. In addition to fighting turn-based battles against realistic monsters, you can also shoot off locks, pick up newspapers, converse with other characters and even solve some tricky puzzles. Gorky 17 doesn't just play different - it even looks and feels different. The approach is partially linear with simplified stats, a more intuitive user interface and offers a treasure trove of subtle touches and small details.
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